totalinfo.blogg.se

Dragon ball tenkaichi tag team
Dragon ball tenkaichi tag team






“Hope your health bar's full!” The jerks. If you miss the split-second opportunity to block, you're just going to be beat up for a while. No matter how many times you can just knock 'em out in the first few matches, later on they can get insanely cheap with their constant double-teaming. In the early-going (by “early” I mean the first five or so sagas?), it's not much of a problem, but eventually the computer catches up with everyone. Speaking of the actual tag-team action, it works alright if you've got a partner to fight with (whether it's AI or a human player), but many of the battles have the a player finding themselves in a two-on-one situation. Unless you're actually fighting in a tag-team. A quick charge-up, blast, attack, charge, blast, and the battle is usually won.

dragon ball tenkaichi tag team

And the special attacks? They're two per customer – sometimes two ranged attacks, sometimes one ranged and one close-up sequence, occasionally a mix – and they're so easy to activate that they're able to be used constantly.

dragon ball tenkaichi tag team

With a fighting game, one would expect a range of techniques to choose from, but it's very easy to get through every round with just some basic “run up, attack, rinse, repeat” tactics. The fighting itself is alright, albeit very repetitive. The cel-shaded look isn't bad, as it pops on the PSP's screen, but the movements look a little odd in practice (especially when they're bouncing on invisible trampolines in mid-flight). Thankfully, the graphics look alright, although not breathtaking at all. On top of that, the dialogue is simply boring, uninspired writing on the level of "I'm a bad guy ready to kill you!" and delivered by a lethargic cast in one of the most bland performances in gaming, not including the constant typos in the word boxes. Speaking suddenly dies off at random points and occasionally picks back up again during the storytelling segments. Occasionally, the game either doesn't load the dialogue or doesn't have any. All of the characters have spoken dialogue throughout the game… except when they don't.

dragon ball tenkaichi tag team

But this game is the least inspired in the bunch.īut, as always, to give it a fair shake, let's start with the presentation of the story. And the way these games have been telling this story have ranged from fighting games, to platform games, and even strategy-RPGs. At this point, the animé just in the US has to have been around for easily over a decade, and I know in Japan it released earlier than that, and has had games released about it as early as the Nintendo FamiCom/NES days. I don't know how many times this story needs to be retold to the masses who know it already.








Dragon ball tenkaichi tag team